DOMINIC TO RECEIVE TOP TOURISM AWARD
Pleasureland’s Dominic Strange will be honoured at a glittering ceremony in Liverpool next week when he will take home a prestigious tourism award.
Dominic, of Woodvale Road, Ainsdale, will be recognised along with other winners from throughout the region at this year’s Mersey Partnership Tourism Awards at St George’s Hall.
He has been nominated to pick up the accolade after winning the most helpful visitor attraction assistant category at the Southport Ambassador Awards in November.
Lynne Walker, chair of the Ambassador Awards Group, said:- “Following the Southport Ambassador Awards ceremony all twelve Southport category winners were interviewed by an independent panel of judges and Dominic has been selected to go forward to receive The Southport Tourism Award for Outstanding Customer Care at the Merseyside ceremony.”
She continued, “All the Southport winners are worthy recipients of the Merseyside award so the judges had a difficult time selecting just one to go forward as the ‘winner of winners.”
Dominic has worked in ticket sales at Pleasureland for the last two years. He said:-
“It’s a really big honour and I’m very excited about being selected for this award.”
The Mersey Partnership Tourism Awards are to take place on February 28 and are staged to celebrate the very best of Merseyside’s tourism industry - worth £600 million a year.
I was an atomic mutant!!!
THE forgotten realms a tacky scare value in films that is the essence of B-movies may appear to be comical as we look back on them. But to take such an idea into a computer game is beyond belief.
A storyline which involves giant humans deformed by atomic energy experiments from the 1960’s bent on the destruction of mankind may be old hat – especially with the overstated text fonts to which we all have become familiar with that of poor low budget movies.
Entering atomic mutant shows an obvious element of humour that dispels any level of a serious approach to game play. But this gives no excuse for a poor idea, as passing the first level sets a precedent to what appears to be a game of mindless destruction mixed with an annoying level of vulnerability that sees the fun dry up in an instant.
Graphically atomic mutant holds a standard akin to many releases of today. It is smooth display of rendering despite the levels of absurdity. Indeed the overstated graphics would seem to emphasize the whole theme of atomic mutant. But movement of the three playable characters is slow, cumbersome and lacking true interaction between game and character. Giving a lacklustre experience that dwells on boredom.
This game would appear to be for those that prefer to play around with skin sizes and discover program settings without editing system files. Sadly this game offers very little to its prospective audience and seemingly Valuesoft’s only objective achieves the typifying of the B-movie into game without much else.