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Southport Reporter

Edition No. 88

Date:- 28 February 2003

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IGI2 Covert Strike
By Eric Lyon Taylor
THE dominance of 3d action games on the current market could not prove to be any less prevalent with this release from Innerloop studios. 

Sure, it carries many similarities shared by Quake, Tactical Ops and other first person shooters. But the level of interaction takes a great leap forward from its predecessor as the requirements of this game demand greater object interaction, sharing similar qualities and principle to Looking Glass studios release of Thief in an earlier day.

Obviously, the level of appeal to many battle worn fps player of this genre, but with greater emphasis on tactics in the game play, rather than pure mindless shooting.

Graphically IGI 2 Covert Strike is not what we are becoming used to with the level of processing power and hardware capable of so much more. The weaponry however is appealing and realistic. Although a distinct lack of recoil is missing from this game, which seems rather odd when NPC’s shoot you and your player is knocked about a bit.

Pitting your skills against the opening plot of the Russian mafia in the first mission proves very testing. But from there on in a banal recipe of poor graphics, unrealistic game play and overstated emphasis on tactics renders the rest of the story into a bleak and disappointing experience
out of 5
Sherlock Holmes and the Mystery of the Mummy

By Eric Lyon Taylor

ADVENTURE games are often a source of interaction where sometimes less interaction and greater train of thought provides a heightened sense of fun.

This game starts on a plot whereby the famous detective sets out to locate the missing Egyptologist Lord Moncalfe who is presumed to have faked his death. In a desperate search, his daughter Elizabeth hires Holmes to track down her errant father for the discovery of the truth.

Although the intensity levels of Mystery of the Mummy may not be of the nature required by crazed formula one driver’s aiming to win a race. But this is mouse driven mystery game possesses aesthetic qualities which require deeper levels of thought – particularly with each room containing many difficult and challenging puzzles. But after all, you are taking on the role of the great sleuth himself.

The graphic presentation is simply gorgeous, along with the nice scrolling movement on screen provides an axiom of the level of effort Frogmasters put into this game. Despite the small criticism that your character can access limited parts of rooms in order to solve puzzles - which can prove frustrating at times.

Although the introductory sequence movie provides poor viewing but does not detract from the game. The combination of lush graphics, excellent playability and a superb plot, this little known title provides hours of fun. A game is not to be overlooked by gamers due to its depth of appeal to people of all ages. 

out of 5

Southport Reporter is Trade Mark of Patrick Trollope.   Copyright © Patrick Trollope 2003.